An ecosystem delivering comprehensive solutions utilising immersive technology

Digital Twin

The Use Case

A digital twin refers to a digital replica of a real-world entity or system. It involves encapsulating a software object or model that closely mirrors a particular physical object, process, organisation, person, or other abstraction. 

There are various forms of digital twin visualisation, such as cityscape flow mapping, virtual or controlled environment recreation of real-world objects, medical decision-making, and advanced problem-solving.

In today's business landscape, visualisation has become critical, especially with a distributed workforce where virtual meetings have replaced physical interactions. Colleagues are no longer easily accessible, and visualisation tools provide an alternative way to view projects.

These tools allow you to integrate data into your field of vision, overlay it onto physical objects, and even immerse yourself in a created space using virtual reality, thereby transforming the way you perceive, interact and analyse data.

User cases that utilise this type of solution:
  • Remote education and instruction
    Attending classes, seminars, or receiving technical instruction from a renowned educator may not always be feasible. However, with immersive technology, it is now possible to have a similar experience. By incorporating physical and auditory feedback into the learning environment, one can create a fully immersive educational experience that is accessible from anywhere in the world.

  • Real world simulation
    Immersive technology is a key part of the future of learning because we only remember 10% of what we read, 20% of what we hear, but 90% of what we do according to Professor Edgar Dale. By allowing training to happen in a safe and virtual environment, staff can learn new skills, quickly, effectively and as a team through collaboration.

  • Design and demonstrate
    It can be challenging for someone to visualize a new product when presented with a flat image. While designers may know what it looks like, and product managers may understand how it functions, the sales team needs to comprehend how customers will use it in their respective environments. This is where immersive technology presentations during meetings can facilitate the process. Moreover, designers can make real-time modifications to the design to enhance the user experience during such presentations.

  • Improved Research and Development
    The utilisation of digital twins can enhance the R&D process by providing designers with a more comprehensive range of data. By incorporating this data, designers can obtain insights that might not have been fully recognised or even acknowledged, resulting in the development of better products for the market.

Immersive Solutions

XR solutions that address the following key areas:
  • Reduction in time for design and product validation
    The utilisation of immersive collaboration tools can significantly reduce the time required to prototype a product. By virtually working on the product and subjecting it to a comprehensive range of digitised tests, its development can be accelerated. This approach also enables other engineers to participate in the testing process and contribute their observations to the final outcomes.

  • Increased productivity through improved collaboration across teams, improving meeting quality
    When ideas are communicated effectively in an immersive environment, team members become more invested and collaborative relationships are strengthened. Furthermore, the capability to interact with both individuals and objects in the immersive space from anywhere in the world can drastically enhance the user's workspace.

  • Reduction in costs and waste
    Eliminating the need for travel is the primary cost-saving measure, and the investment in technology can be quickly recouped through reduced travel expenses. Moreover, improved communication during meetings saves time, and digital assets allow for collaborative interaction without the need for physical materials to validate concepts.

Differences

The type of headset/technology will provide a difference in functionality:

Reality Main Difference Pros Cons
Assisted A single 2D screen is sufficient for executing basic workflows and conducting one-on-one Teams calls. Great for workflows and instructions. Limited for anything else due to the field of view.
Augmented Assets are displayed on a hand-held device. The widespread availability of tablets and mobile devices makes them easily integratable in most environments. The device requires manual operation and must be set down between actions.
Mixed Employs 3D digital twins to simplify training. Establish a connection to IoT devices for displaying precise real-time data, enabling comprehensive live feedback and full visibility of the surrounding area. Interaction with the visuals may necessitate the use of hand gestures or controllers.
Virtual Completely immersed in a virtual environment with no visibility of your surroundings. A fully immersive experience that enables tailored training specific to individual needs. There is no visibility of your surroundings, and you cannot interact with objects in close proximity.